Movie Review: Reign of Assassins

Reign of Assassins is a Chinese fantasy movie from 2010. It’s a pretty conventional wuxia movie (as far as I can tell as a casual viewer) with lots of deception, secret societies, doomed lovers, and of course lots of swords and kung fu!

The story is about a woman who was one of the most feared assassins of the Black Stones, a secret society of kung fu masters, who not only made the bad descision of trying to leave the order behind and start a new life, but also take with her a sacred relic which all the assassin groups are after: Half the body of the ancient monk Bodhi, the founder of kung fu. He is said to have been such a great master that even studying his mumified remains would allow anyone to reach nirvana, become the greatest master of kung fu in the whole world, and also gain all kind of other supernatural powers. When the Black Stones found the hiding place of one half of the body and attacked the people who had it, the heroine Drizzle snatches it away and disappears with the help of a surgeon who alters her face. Of course, her former master very much wants the body back and see her dead for betraying the Black Stones, and all the assassins of the society go out to hunt for her.

The first half of the movie spends an extensive amount of time on showing Drizzle settling into her new life as a cloth merchant and her slowly growing affection for a charming messenger and courier whose eye she had cought. There is not a lot of action here, which might be a bit disappointing for people who are really mostly looking for movies with lots of of stunts and swordfights. I did quite like this part of the story, though, and think it’s quite well done. And of course, this wouldn’t be a wuxia movie if her new happiness were going to last. During a bank robbery she is forced to use her kung fu skills to take out a large band of robbers and it doesn’t take long for not only the Black Stones to pick up her trail again, but also the other secret societies to send their own people on the hunt for the body.

Like most wuxia movies, Reign of Assassins is not a massive budget production. $14 million is not even enough to pay the catering for the last Hobbit movie. But the sets and costumes are looking just as fine, if not even better, and the visual quality and stunts are very well done. It’s very obviously not an AAA-movie, but certainly not a B-movie by any measure either. I very much enjoyed all the cast and liked all the acting and character writing. None of the characters are boring, overly cliched, or inappropriately overacted, even though a lot of them are quite excentric. The newest recruit of the Black Stones, a young woman who murdered her husband and two other people on her wedding night is obviously batshit insane, the wizard always dresses in a rainbow colored silk cape, and the noodle-maker tries to be incredibly cool at everything he does, but I think they are all acted much better than most of what you get to see in Star Wars or The Hobbit.

The plot manages a great balance of being predictable and having plenty of unexpected turns. Often I knew that something was up with one character or another, but couldn’t really say what exactly it would be when it came to be revealed. Reviews for the movie seem to be “generally positive”, which is an assesment I would agree with. This is not a movie that makes you want to tell all your friends about or get the DVD for your own collection if you saw it at someone elses place. But the movie does a lot of things very well while at the same time not doing anything actually bad. If I absolutely had to make some negative comments, I might say that in the first five minutes there is perhaps a bit much jumping back and forth between scenes as the backstory is told, but it’s not really something that hurts the movie in the long run. So yay or nay?

Clear Yay! from me.

This is a good movie. Perhaps not an outstanding movie that everyone should watch, but if you’re looking for a decent wuxia movie you havn’t seen yet, Reign of Assassins is one I can definitly recommend. And probably would place quite high on my list.

Book Review: The Sword & Sorcery Anthology (Part 2)

Part 2 of my review:

I want to say it here again, that I really love Sword & Sorcery and hope that I will be reading something great every time I begin a new story. And when it doesn’t start well, I keep on reading hoping it gets better and I am really looking for things to like about it and that I could recommend favorably. I was really hoping this second part of the review would be much more positive and make the book at least a decent anthology overall. But my reaction turned out to be something else.

It’s just going to get a lot worse.

    • Soldier of an Empire Unacquainted with Defeat by Glen Cook (1980): When the story began with a centurion of the Demon Guard of the Dread Empire, I didn’t exactly have high hopes for it. But it turned out to be good. Really good. I think it’s a rather odd pick for this collection, being three times as long as the other stories in the book and not having a lot of action or magic. There are a couple of spells, but the whole story could have been told entirely without them, and the action scenes would have to be called hyper-minimalistic. At some points I wasn’t sure if there even had been an implied at all, and at the end I didn’t know if the last enemy was killed or spared. It usually goes like “his blade flashed forward” and four sentences later “he spotted a vulture circling above” and that is all indication you get that there had been a fight at all. Bit weird to read, but otherwise the story is really quite good. Even though it’s not a magic about either action or magic. And I totally did not see the big twist at the end coming! How often does that still happen with this cliche-ridden genre? I am quite reminded by this story of Sapkowski’s The Last Wish, which so far is the only Sword & Sorcery book I like as much as Conan. Not only is the mood quite similar as well as the protagonist, there are also several plot elements that reminded me of The Lesser Evil and The Edge of the World. It actually would surprise me if Sapkowski hadn’t read this story before writing his own. Though it’s nothing like plagiarism, only very loosely inspired by it and then done something quite different with them. Great story, a joy to read.
    • Epistle from Lebanoi by Michael Shea (2012): I really hate this one. Convoluted sentences crammed with as many rare, antiquated, and made up words as possible make this a tedious chore to struggle through. And the plot isn’t anything good either. The first half is rambling monologues of infodumps that don’t make any sense, and the second half a big chaotic battle full of weird shit happening that doesn’t make any sense. The protagonist and narrator is only a bystander who doesn’t actually do anything and the entire time I hadn’t had a clue what’s going on. Nor did I actually care.
    • Become a Warrior by Jane Yolen (1998): Blargh! This is awful. It’s incredibly cheesy, sappy, really boring, but thankfully short. For the plot, I really have no words. I hate it! It offends me. Unsurprisingly, it doesn’t have any action or magic, so I don’t have even the slightest clue how anyone in his right mind could have even considered this for a Sword & Sorcery anthology. I think this is the worst entry in a Sword & Sorcery anthology I’ve seen so far, and that includes everything in Swords & Dark Magic and Sword & Mythos. No, just no!
    • The Red Guild by Rachel Pollack (1985): This one is about an aloof girl assassin with mysterious powers and a dark and troubled past. This is about as interesting as it sounds and uses the cheap old trick of deliberately withholding critical information that all the characters know, to create a fake sense of mystery and depth. The second half has some supernatural element that is noticably lacking in most of the other stories, but all of that is overshadowed by the sappy drama.
    • Six from Atlantis by Gene Wolfe (2006): Well, this was unpleasant. No plot, no context, no reason, no sense.
    • The Sea Troll’s Daughter by Caitlin Kiernan (2010): I already reviewed this one as part of Swords & Dark Magic last year. It’s a story I really enjoy, even though it deals more with the rather unheroic aftermath of an adventure than the actual adventure itself and it’s clearly written as comedy. But it’s a story of foolhardy carousing and entertaining chaos, which is consider the true essence of Sword & Sorcery that makes it special, and which is lacking in many more recent stories. And I think it was genuinly funny. I like this story.
    • The Coral Heart by Jeffrey Ford (2009): This story has a mighty warrior with a magic sword and there’s some real action and sorcery there. But the first three quarters of this story only bored me. The ending was just really stupid.
    • Path of the Dragon by George Martin (2000): I know that Daenerys is character from the Song of Ice and Fire series, so that apparently makes this story part of it. If it’s something supplementary he wrote to the books or a couple of chapters from one of the books I can not say, could be either. He knows how to write, I give him that. He constructs solid sentences and effective dialogues and arranges them in a way that is smooth to read, without being pretentiously elaborate. This is a lot more than can be said for most of the writers in this book. But I have not read the Song of Ice and Fire series, so I have no idea what the context of this text fragment is and who all those people or places are and what kind of campaign this might be they talk about the whole time. The first third of it is some people I don’t know, talking about other people I don’t know, some tournament 30 years ago, and politics I don’t know anything about. In the meantime they occasionally play with baby dragons. The rest of the book is a quick stop in some slave port in which the protagonist is appalled about the condition and treatment of the slaves. There is no action and no sorcery here. Really, it’s all one really big chunk of exposition. Quite well presented exposition that avoids turning into a too obvious infodump, but still exposition about a nove I don’t know anything about and that isn’t the subject of this book. And yet it is by far the longest entry in this book. As good as the man writes, this really shouldn’t have gone into this anthology. Had they put it at the very back of the book as a preview, that might perhaps have been okay, but something like this really shouldn’t happen.
    • The Year of the Three Monarchs by Michael Swanwick (2012): “When the castle guards burst upon her, Slythe triumphantly exclaimed, “The tyrant is dead and I have killed him. I am now your ruler.” But, “Our loyalty is not to the man but the office,” the captain of the guard said. “You do not wear the Diamond Crown of Ilyssia. Therefore you must die.”

So, yay or nay?

Well what do you think? FUCK, NAY!!!

You will very often hear that Sword & Sorcery has a bad reputation for being infantile and badly written with a strong leaning towards trash. And reading anthologies like this, I really can no longer make any arguments to refute this claim. If this book is indeed representative of Sword & Sorcery, then the genre is indeed dominated by shit! And I don’t mean unrefined writing and cliched plots with too much dumb violence that is only good for an immature chuckle. To call it trash would be misleading, as there are always people with a certain affectionate enjoyment for trashy art. But this? This is indeed just shit!

There were some exceptions, of course. The Tower of the Elephant, Black God’s Kiss, Gimmile’s Songs, Undertow, Soldier of an Empire, and The Sea Trolls Daughter are all very nice stories, but the majority of this book is just terrible and completely out of place here.

So what about that pretentious title “The Sword & Sorcery Anthology”? It’s not “The Complete Collection of Sword & Sorcery” and not “The Best of Sword & Sorcery”. If you want to know how the Sword & Sorcery genre got it’s reputation for being terrible crap, this is indeed the book you are looking for. After you read it, you’ll probably agree with all the detractors.

And that is a shame. Sword & Sorcery can be such a wonderful genre of daring adventure, larger than life heroes, magical places, and mystical creatures. Which you barely get to see in this book. Or this one, or this one. I am done with this crap. I am really very much tempted to simply stick with a few famous authors and read everything that they have written, by ignoring all the junk on the fringes. Because what new writers have I discovered reading these shitty anthologies? C. L. Moore, C. J. Cherryh, and Caitlin R. Kiernan. (Which happen to have a funny naming pattern. ^^) Sorry Ladies, but as much as I enjoyed your stories and looking for more, that’s not enough to have made this ordeal worth it.

To anyone interested in Sword & Sorcery fantasy, I very much recommend against picking up anthologies, at least any that have been released after the 80s. Instead take a look around for the most famous writers of the genre and pick up books from those who specifically strike you as interesting. I can very much recommend Robert Howard and Andrzej Sapowski, who I consider the best in the field, and what I’ve read from Glen Gook and Charles Saunders were also not quite bad. And if you feel you really have to, Fritz Leiber and Michael Moorcock at least knew how the genre works and how to make it work for them, even if I don’t consider them good writers. But at least they are fun! Fun! That’s what Sword & Sorcery is all about.

Hither came Conan the Cimmerian, black-haired, sullen-eyed, sword in hand, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the Earth under his sandalled feet.

– Robert Howard: The Phoenix on the Sword, 1932

Book Review: The Sword & Sorcery Anthology (Part 1)

Now this title is a boast as big as it can possibly get. Swords & Dark Magic called itself the new Sword & Sorcery and fell disappointingly flat in that regard. “The Sword & Sorcery Anthology” can only be read in two possible ways: Either “The Complete Collection of Sword & Sorcery”, which obviously it isn’t, or “The Ultimate Sword & Sorcery Anthology”. I am more than willing to judge a book by its content, but when the publisher puts such a claim into the very title of the book, I will judge it by that measure as well.

Since getting through this book is taking a lot longer than I thought, I’ll split this review into two parts, covering half of the stories each. (The second half may take another week or two, though.)

    • The Tower of the Elephant by Robert Howard (1933): If you do a collection of the works of Sword & Sorcery writers both current and past, there really is no way you could not include Robert Howards Conan. The Tower of the Elephant is widely considered a classic and iconic story, but I think personally it’s one of the weaker ones and painfully simply structured. I think there could have been much better choices than this.
    • Black God’s Kiss by C.L. Moore (1934): Jiriel of Jory is another character regarded as one of the classic Sword & Sorcery heroes, though a relatively unknown one these days. I hadn’t read any of her stories yet, and it certainly is interesting. However, I think I am being generous when saying that this story was “heavily inspired by” Robert Howards Worms of the Earth. Yes, it’s not a bad story, but a strong candidate for the Vanilla Ice Test: “If you remove the parts that were taken from another artists work, is the rest still good?” (The only good part of Ice Ice Baby was the sample from Queen.) And I have to say, not very much. There are some original ideas, but they really don’t shine out that much in a story that already isn’t that stellar to begin with. I am not judging Moore on this single text, but to present her work to a new audience, I think this wasn’t a good pick.
    • The Unholy Grail by Fritz Leiber (1962): Oh dear. I think I admitted before that I have a rather complicated relationship with Leibers stories. I think they range from not very good to pretty bad, but almost always they are still fun to read. Not only did he come up with the name Sword & Sorcery for swashbuckling heroic fantasy with darker undertones, he also was able to bring the best parts of this genre to shine even though his plots were not that great and his characters and dialogs generally quite bad. He may not have been a good writer, but he knew what made this strain of heroic fantasy tick and codified it, which very much earns him the reputation as one of the three grand masters of Sword & Sorcery. But, oh boy! The Unholy Grail would be his Fafhrd and the Grey Mouser story which I consider to be by far the worst! Fafhrd doesn’t actually appear in this one, and the Mouser is a completely different person from his usual self. Since it’s an origin story Leiber may have had reasons for that, but as a sample of the iconic duo of Sword & Sorcery, this is probably the worst possible pick ever!
    • The Tale of Hauk by Poul Anderson (1977): I’ve heard that mans name before and I think he has some big fans, but I never read anything of his or even know what kind of works he is known for. If there is one ultimate rule of writing other than avoiding Deus Ex Machina, then it’s not starting a story with an infodump. The full first quarter of the story is nothing but a single big infodump, which actually doesn’t matter to the plot at all. And even after that, the actual plot only begins around the halfway mark of the story. Unfortunately, the actual story itself isn’t very interesting. I hate to bring this up in seemingly every review I do, but this story isn’t really Sword & Sorcery at all. Yes, the story of Jiriel of Jory also takes place in France, but once she goes down the rabbit hole (which happens just a fifth into the story), she clearly isn’t in Aquitaine anymore. The Tale of Hauk is just a simple Nordic ghost story. And not even an interesting one. The story takes a lot of time to show off lots of minor and subtle elements of Germanic culture, of which I think most will only have any meaning to people who are as familiar with them as Anderson himself. At the same time, he is forgetting that there needs to be an actual plot for the story. It’s not a completely horrible story, and I’ve come across those in the past, but not something I would include in any Best Of anthology. And in a Sword & Sorcery collection, it really is quite out of place.
    • The Caravan of Forgotten Dreams by Michael Moorcock (1962): Like Howard and Leiber, ou can’t really make a Best Of Sword & Sorcery collection without Moorcock. When Leiber proposed the name Sword & Sorcery for the genre that had not yet been defined, but already quite clear in the mind of several people, he was actually replying directly to Moorcock who had called for a catchy title they could be using. The Caravan of Forgotten Dreams is a strange name for this story, as there aren’t any caravans in it, nor was I aware of any lost lore or visions of a better future. Before this one, I’ve only read a single one of Moorcocks Elric stories, but I think it was much better than this one. The dialog is clunky, as the two characters mostly talk to give information to the reader that they both already know, and there really isn’t any effective buildup or context given. A huge army destroying every country it comes through and now it reaches the city where Elric lives, so he and his sidekick sneak into the camp to take out the hordes sorcerer. They run into a dozen warriors who try to kill them, but given that the story is just starting, they are just a dozen unnamed ruffians, and they are going against what I assume to be the most terrifying sorcerer-knight in the world, the whole encounter is pretty pointless. Of course the heroes will butcher them without breaking a sweat. There’s an interesting part in the middle, where they have joined the horde and are still trying to work out a plan, and the horde is raiding another town. Elric and his sidekick feel bad about it, but they can’t do anything to stop thousands of warriors by themselves. That part could have been interesting, but is rushed through just as fast as everything else in this story and nothing comes out of it. In the end, the story is wrapped up with two Deus Ex Machina right after the other and the story is over. This wasn’t great, and I am sure Moorcock didn’t get famous because of this particular story.
    • The Adventuress by Joanna Russ (1967): This story is not fit for publication. I don’t have the faintest trace of an idea how this one ended up in a collection of the greatest Sword & Sorcery tales. Not only does it has nothing to do with Sword & Sorcery, it is also remarkably poorly written. There is no real discernable plot, the scenes are confusing and erratic, and the whole time I had no idea what’s going on. It’s about two unlikable women who do nothing but bitching at each other, one being constantly hysterical and screaming, the other lazily passive agressive. On the last few pages there is some kind of development of the two characters starting to respect each other, and while that may be a decent theme to write about, the story doesn’t have anything to do with Sword & Sorcery. As I said, this text is not fit for publishing.
    • Gimmile’s Songs by Charles Saunders (1984): I hadn’t read anything by Saunders before, but heard quite a lot about him. And based on this one short sample, he seems to be clearly one of the better authors who write for this genre. The story deals with sorcery, which is nice for a change, but lacking in any daring adventuring. It’s a decent story, but I didn’t find it exciting.
    • Undertow by Karl Edward Wagner (1977): On okay story. I think the twist at the end was too strongly telegraphed and predictable halfway through the story, and the mystery is mostly created through putting the scenes out of order and deliberately witholding important information from the reader, which usually are very cheap tricks. But there’s still a nice eerieness to it, and Wagners famous character Kane as a secondary character in the background work actually quite well and is genuinely creepy, which makes the story worth a read.
    • The Stages of God by Ramsey Campbell (1974): A disposed king stumbling through the wilds and nothing much happens. There’s an encounter with a giant monster and two magical battles, but each of them gets covered in just two sentences and it’s all very boring.
    • The Barrow Troll by David Drake (1975): This one isn’t terrible, but mediocre at best. One of the two characters is very bland, the other so unspeakably reprehensible that you almost immediately figure out what will happen at the end. This is not an anti-hero but a guy specifically written for damnation.

Book Review: The Last Wish

I’ve been reading a lot of Sword & Sorcery books recently, both classic and (relatively) new, and I now got around to finish The Last Wish by Andrzej Sapkowski.

Spoiler for the end of this review: Oh boy, am I happy!

The Last Wish was released in Polish in 1993 and contains stories written both before and after the release of Miecz Przeznaczenia (no English translation) the previous year. The stories also take place earlier, which makes The Last Wish both the second and also first book in the series, depending on how you want to count it. The book consists of seven stories of Geralt of Rivia, a professional monster hunter from an old but fading orders of warriors who have acquired special powers through magic and alchemy. Six of the stories are conventional narratives with a beginning, middle, and end in the correct order, while with the seventh Sapkowski did something rather unconventional and quite clever. The Voice of Reason is about as long as all the other stories in the books, but split into seven different parts, between which the other six stories are inserted as flashbacks. It’s not like Geralt sitting down and telling another character a tale from his past, but instead we cut to those other stories so that Sapkowski can give us the necessary background info we need to understand the context of the next scene in The Voice of Reason. May sound strange, but in practice it flows very smoothly and works perfectly well.

Even though the book is kind of an anthology, I am not going to go into detail about each story individually, as they are all by the same author about the same character and they do form a single coherent, if very loosely connected work. In my previous Sword & Sorcery reviews there were always two things that really had me disappointed in a story: Lack of evocative descriptions and lack of thrilling action. While the former is mostly a personal preference, action, passion, and thrill is what I consider the most fundamental essence of Sword & Sorcery. You can change and experiment with all the common archetypes and conventions, but if there is no passion and fury, a story will always just be Heroic Fantasy. The Witcher has all the hallmarks of a Sword & Sorcery hero: An outsider who uses descisive action for selfish gains. And at least in the first two books, the tales of Geralt use the classic short story format as well. (The other six books don’t.) So I gave The Last Wish a try, hoping to find something for my Sword & Sorcery craving. And does it deliver?

Oh yes, and how!

Many descriptions of him make Geralt sound like a gloomy anti-hero, but in practice he is at least as good and compassionate as Conan. I would argue even considerably more so. In Geralts case it’s not that he doesn’t like other people, but simply that most people don’t like him for what he is. In the world of the Northern Kingdoms, which seems to be inspired by 17th century central-eastern Europe, the few witchers that are still around are clearly categorized as nonhumans, bunched together with elves, dwarves, and more monstrous creatures. And given the extensive modifications they underwent when they were recruited as children, that assesment is not completely unfounded. In addition to being much tougher and with a much higher resistance to poison and disease, the ability to see in the dark, limited spellcasting powers, infertility, and other unnatural traits clearly sets them apart from other people. And being basically a mercenary who show up wherever people are terrorized by monsters doesn’t exactly endear him to most normal folk. He never works for free, but that often seems to be more because he can’t allow getting a reputation to help everyone out of charity than being greedy or uncaring, and he is willing to negotiate for prices that his employers can afford. He is also very strict about only fighting monsters for pay and not doing any work as a mercenary or killer for hire. And while he likes being grumpy and sarcastic, he can actually be very diplomatic and reserves his contept for people who are calling for it. Even though Geralt is a lone wanderer who deals with peoples monster problems, he is quite different from characters like Conan, Fafhrd, or the Gray Mouser, in that he doesn’t revel in brawling and carnage. (Though he does admit to himself that his job not only pays reasonably well, but he also really likes doing it.)

Geralt is a person who is both very strong and good with swords and can shrug off considerable punishment, but he is also someone who doesn’t get into fights lightly. One problem with many Sword & Sorcery heroes is that they are almost invicible to the point where normal people don’t pose any possible thread to them and only main villains and boss monsters have any hope to injure them. Not only do I consider that weak storytelling, but it also trivializes death and glorifies violence. Now I love me some really cool action and furious battles, but I want both writers and characters to take fights with sharp weapons to the death serious and aknowledge that people are dying and mutilated. All to often, action fiction takes lethal violence as a joke. The Witcher is different. To Geralt, killing his enemy is a means of last resort, when everything else has failed. To him, violence does not solve a problem, it just ends a conflict by taking one side out of the picture while the real source of the problem doesn’t get adressed at all. The story The Lesser Evil is the most explicit about it, of the eight monster Geralt is dealing in the book, he kills only two. He also kills eight humans, of which six gang up on him at the same time and it can be counted as self defense. That’s really not a lot. Many fantasy heroes rack up higher body counts in a single scene.

Though that doesn’t mean that there are few fight scenes and lots of people end up getting hurt quite badly. In fact, The Voice of Reason takes place in a monastery where Geralt is staying while the wounds from his last adventure are healing. The book also has one of the most brutal and violent fight scenes I’ve read in a book. The fight itself is very short and ends with a headbutt to the face. But where most books would simply have the enemy knocked out cold and immediately forgotten, the rest of the scene brings up at several times that the woman got really badly hurt and while the leader continues interrogating Geralt, the rest of the group are busy tending to her smashed face while she is held to the ground in huge pain. At the meantime, some of the other characters are getting increasingly terrified by the situation escalting more and more. That’s the type of things I meant earlier, when I was talking about treating violence serious and not trivialzing it.

In fact, I think Sapkowski was quite ahead of his time, though probably it was also a major factor that the book was released in Poland in the early 90s, less than four years after the Poles had set into motion the mostly nonviolent collapse of the Soviet Union and its vassal states. He certainly had a quite different background and approach to writing than someone who had been watching endless Hollywood movies all his life. The major themes of the book are minorities, violence and nonviolence, accountability, terrorism, and state violence. You’d have no problem telling someone the book was written in 2013. But even 20 years earlier there were already people who felt like they had something relevant to say about them.

Another, minor thing I just love about the book, which makes it so much stand apart from American fiction, is the generous swearing. This is one of the most annoying things about American entertainment, this silly panicing about some casual swearing. Fuck that shit! ^^ The Witcher is about a badass dealing with lots of terrible people of both high and low station, and those people don’t threaten each other with death and torture in a child friendly language. And it’s really quite surprising how much character it adds to the people.

One more thing I feel like mentioning is how well picked the names for each of the stories are. They do sound rather poetic, but most of the time they are actually quite significant to the plot and often get mentioned word by word. However, it’s only during the later parts of the stories that the meaning really starts to make sense. Most books and stories have titles that are pretty much meaningless, describing either just a thing that appears in the story at some point, or being some banal and generic phrase. With this book it’s different. I recommend reading the stories while always keeping the title in the back of the head and occasionally pausing to think what meaning a scene might have in regard of the title.

  • The Voice of Reason: This story turns out to have many scenes in which a character tries to convince another to do a certain thing or another, because that would be the reasonable thing to do, and not causing themself unecessary trouble out of pride. However, many of the various character have rather different oppinions what would be reasonable, and quite often the appeal to reason starts drifting into bullying someone into compliance.
  • The Witcher: I believe this was the first story ever, and there is no deeper meaning to the title, other than it introducing the character.
  • A Grain of Truth: Things are not as they seem and often more complex than at first look, especially when it comes to thinking monsters. There’s quite a lot of half-truths and selective ommisions in this story.
  • The Lesser Evil: I really liked this one. As Geralt sees it, there are no lesser evil. Evil is evil, no matter how you want to rationalize it. But like the voice of reason, the lesser evil can be a matter of perspective, as well as a method to veil a threat.
  • A Matter of Price: Again, Geralt is resisting being forced to compromise on his principles. It first seems someone wants to hire him as an assassin, but things turn out more complicated.
  • The Edge of the World: I think the English translation of the title, while catchy, does not really capture the finer nuances of the original name. Looking at some online dictionaries, Kraniec doesn’t seem to mean “edge”, “border”, or “end”, but more like “periphery”, “outskirts”, or “extreme”. The story deals both with a place that is very far away and removed from the big centers of civilization, as well as the people who live there. Both literally and figuratively.
  • The Last Wish: I can’t say much without giving away some funny twists in the story, but this most probably isn’t anything like what you first think at the title at all.

I think it comes not as much of a surprise that I really love this book. This is pretty much exactly the kind of fiction I’ve been looking for in my search for modern Sword & Sorcery. I am dabbling myself in some early attempts to get words on paper, and the stories that inspire me the most are from Ghost in the Shell, Mass Effect, and Metal Gear Solid, which ironically are all science fiction and not fantasy at all. But they are all dealing with themes that I think would also work really well in a world of magic and monsters (and the technology in all three work a lot in the same way) and which I think could add some new relevance to Sword & Sorcery other than masculinity, courage, and honor. (I don’t consider Robert Howard a dumb macho writer in any way, but he wrote Conan four generations ago in a world and society that was dealing with things very different from the issues of today.) Geralt is a character who adresses exactly the same things that matter to me and does so successfully in a fantasy world. I also think that Sapkowski is really quite a step up from the common fantasy author. Not only has he something to say and important things to say, his style of storytelling is also quite sophisticated. As a reader, I really don’t have a high standard when it comes to the writing style of authors. If the plot is solid and the sentences allow me to keep up with what is going on and I don’t have to cringe at weirdly constructed sentences, I am perfectly happy. But in The Last Wish, Sapkowski is doing a lot more than simply telling us what happens. I mentioned the structure of the book with the six stories being put as flashbacks between the parts of The Voice of Reason and how the title of each story sets the overarching theme for the story and considering its meaning is part of the reading experience. I also remember when reading The Witcher, that I was very impressed how much personalty the characters had simply from the way they are speaking. At some points I did take notice that certain scenes were slightly drifting into socratic dialog, where two people arguing really is a vehicle to present a philosophical argument. But even though I noticed it, it did’t become annoying, because the characters were discussing genuinly interesting points. This book isn’t your average B-List fantasy novel to rush through and then pick up something else. I really recommend reading it to anyone, especially since it’s just a single book and not a particularly long one, so it’s not a huge investment if the subject and genre doesn’t normally interest you.

Book Review: Stealer of Flesh

Stealer of Flesh is a… well, I am not exactly sure what it is. It’s not quite a novel, nor quite a series of short stories, but something inbetween. Written by William King in 2011, Stealer of Flesh tells the first major adventure of Kormak, a Guardian of the Order of the Dawn who hunts the ancient creatures of the night. It consists of four stories that are very closely linked together but each have their own distinct character and take place in four very different locations. Calling them “episodes” feels very appropriate to me.

The story follows Kormaks hunt of a demon from the ancient past, who has returned to haunt the world, but is yet too weak to face a seasoned hunter of monsters and spirits all by himself. Several times does Kormak come face to face with the demon, but each time it manages to escape from him, keeping the hunt going for what seems like several weeks, though three of the stories all seem to take place within a single day.

King obviously is writing to capture the classic spirit of Sword & Sorcery. The stories are full with mentions of the Elder Sign and Old Ones, there is black lotus and Kormaks homeland is distant Aquilea, which surly doesn’t sound almost exactly like Aquilonia by coincidence. And to disperse any remaining uncertainty, King explicitly lists Howard, Moorcock, Leiber, and Smith as the people who inspired him in his introduction. You couldn’t make a stronger commitment to the genre than this. Which is why I think it entirely appropriate to not only judge Stealer of Flesh on its own merrits, but also on how well it manages to capture the spirit of the genre.

Unlike many other genres, Sword & Sorcery has pretty clear boundaries on which most people who use the term generally tend to agree. Joseph McCullough identified three defining elements of a Sword & Sorcery story, on which I completely agree with him: They protagonists “are self-motivated, outsiders, of heroic stature.” Kormak fits all those three criteria pretty well. He is a big warrior with great strength and a magic sword and possesses extraordinary skill as a swordsman. He also travels the lands very far from his home all by himself, seemingly without any companions or other attachments, and people regard him both with awe and uneasiness. His quest to search for evil creatures that prey on innocent people may seem very selfless at first, but once you have spend some time with the character it becomes increasingly obvious that it is not compassion that drives him. “It is what I do.” is all the answer he will give to those who ask, and not only is he frequently called out on that, he also is perfectly aware that it is a very flimsy justification for his quest himself. But while I agree that these things are fundamentally parts that make Sword & Sorcery tick, they are not the full essence just by themselves. They are the How, but not the Why. When Fritz Leiber originally coined the term, I think he was spot on: The Sword and the Sorcery are two strong symbols for nefarious magic and eldritch creatures, and for thrilling action and passion about larger than life heroes. King is certainly delivering in the Sorcery department and there is a quite unique and interesting background to his monsters. But where Stealer of Flesh is unfortunately lacking is in the regard of Swords. Kormak is not a character in the tradition of Conan and Bran Mac Morn, of Fafhrd or even the Gray Mouser. He is not a character of strong emotions, and to be frank, of any emotion at all really. Many of the fight scenes are very short with not much interesting happening, and when you look back at the whole story and are honest, Kormak as a character is rather dull. There is neither fury nor joy, no excitement, anger, or grief. At some point there seems to be some glimmer of hurt pride, but that is it. However, many of the secondary characters don’t suffer from that flaw at all and King seems to be quite capable at writing emotions. It’s just Kormak with his stoic indifference to everything, who doesn’t really work as a character.

After having finished the book, I just can’t shake the feeling that King both knows Andrzej Sapkowski’s Witcher stories and also took them as a major inspiration for Kormak. The similarities between Kormak and Geralt are too striking to be mere coincidences. Kormak is a warrior of an ancient but dying order of monster hunters, who is a master swordsman who carries a special monster-slaying sword on his back, special amulets with the Elder Sign around his neck, and has been trained in special techniques to defend against magic. And his stoic calm and bleak oppinion of his profession also match Geralt perfectly. In the 70s we got a small horde of Conan-Clones, here we are obviously having a Geralt-Clone. The difference between Geralt and Kormak is that Sapkowski makes it work, while King ends up with a character who is a lot more dull and gloomy rather than badass.

While the lack of action and passion are the main flaws of Stealer of Flesh, the writing is otherwise mostly quite good. King manages to be genuinely witty in many of the dialogues and brings up several quite interesting thoughts throughout the story. The one that struck me the most is how Kormak is thinking at two or three points how strange it is that he is hunting creatures that are older than the mountains and could continue to keep on living for much more than that, because they are killing people who would die after just a few decades anyway. It doesn’t cause Kormak any doubts about what he is doing, but it’s an interesting thing to think of anyway. And there is a good share of similar moments like that in the book.

While King tries to hide it in dialogues, he’s still guilty of doing obvious infodumps. Three characters musing about the philosophical implications of things they all know can be interesting, but in this case it ends up mostly being statements of basic facts about the history of the world and its magical creatures, with the occasional “yes, it’s quite sad” thrown in to make it seem like the characters are actually involved in some kind of discussion or debate. This could have been handled a lot better. At other times, the dialogues become a bit repetitive, bringing up the same arguments and observations we already discussed one or two scenes before. In some cases I had the feeling that these were oversights rather than intentional, and that these parts could easily have been improved with some editor input. Perhaps the weirdest parts of Kings writing are the sex scenes. King either doesn’t want to, or isn’t capable of writing sex scenes, which usually wouldn’t be anything objectionable at all. Yet it seems like he feels that there must be some sex scenes in a story like this, and the result is just strange. Quite often, it all happens within just two sentences. One sentence flirting, one sentence kissing, and then it’s straight to the next scene on the next morning. Generally there isn’t any buildup at all, and the first time it happens the woman just drops her dress in the middle of a conversation and Kormak immediately guides her towards the bed, out of complete nowhere. I am quite happy with keeping out unneccessarily long sex scenes as they are frequently popping up in movies that are about something entirely different. But if you do it like this, why bother in the first place. Conan and Geralt pick of lots of women on their adventures, but that’s part of their character. With Kormak it just seems completely random.

It’s not all bad, though. Yes, Kormak is a bit dull as a character and the story tends to be a bit gloomy and lacking action at many times. Now the only Moorcock story I’ve read is Red Perls, and I wouldn’t call myself a big fan of him based on that. But what reading Stealer of Flesh most reminded me of was this story. Yes, that’s right: I am comparing William Kings writing to that of Michael Moorcock. What writer of Sword & Sorcery wouldn’t be happy about that? Another thing I do quite enjoy about Stealer of Flesh is the format. It was written to be published as an ebook, which means King had no required length for the story, so that it looks like a full sized novels when standing in a bookstore. At about 60,000 words, it would be very short for a novel, but also far longer than any short story. It’s a relatively long adventure, but packaged into four individual stories that are each quite densly written. I think the 15,000 to 25,000 word length is excelent for adventure stories but with the change from magazines to books from the 40s to the 60s, this is a format that has become pretty much lost to us. You can write very great stories that way, but there just wasn’t any good way to get them into stores for a very long time. With digital publishing, writers can write their stories as long as they need to be, with no arbitrary numbers of pages to be filled to meet certain standards in the printing industry. I am always happy to see more fantasy written on this scale, and since it’s much easier to get into that a trilogy of novels, I hope to be seeing a lot more new writers in the future, who bring some new ideas that publishers would not consider profitable to print. (Also, the book is simply called Stealer of Flesh, and not The Stealer of Flesh. I think that is a lot cooler.)

With all that being said, in the end it does not come down to a percentage or a number of stars, but to a simple Aye or Nay? Was it worth to read this book or was it a waste of time?

Aye, I say!

Reading Sword & Sorcery, particularly modern one, has not always been a pleasure. While I was reading Swords & Dark Magic and Sword & Mythos, there were plenty of moments where I just groaned and really felt like getting a big red pen and marking all the terrible writing mistakes. Those two books were ordeals, and even reading Fritz Leiber I was making a lot of faces the whole time. The worst I had with Stealer of Flesh were occasional small sighs when a dialog was starting to repeat some of the arguments that had already been a page before. Stealer of Flesh is a story with its fair share of dents, but from what I’ve been able to tell completely free of any cracks or holes. While this may not be the most glowing of verdicts, I still recommend to any fan of Sword & Sorcery to give it a look. Especially because King has put it up on his website for free. (As well as Guardian of the Dawn, the first appearance of Kormak.)

Book Review: Sword & Mythos

Sword & Mythos is anthology of stories released this year by Innsmouth Free Press. The ebook version had cost me only about 4€, which I consider fairly cheap. The introduction describes the concept behind the collection as “Lovecraft meets Howard and Moorcock” and there is an additional essay in the end of the book that shines some light on the relationship between Lovecraft and Howard and how they put occasional nods to each others works in their stories. The Primeval Thule RPG setting which I bought just a few weeks ago is based on the same premise of the works of these two great writers being set in the same world and the result works brilliantly. I am big fan of the short story format, especially in its pulp era incarnation (so much easier to digest with ADD than huge multi-volume novels that take you weeks to finish), with both Howard and Lovecraft being among my favorite writers. As a huge fan of Sword & Sorcery, the idea of S&S with lovecraftian horrors had me very excited. The Scarlet Citadel and Iron Shadows in the Moon are probably my two favorite fantasy stories.

So just the title of this collection had me excited and the cover looks really exciting and promising. Unfortunately, this cover lies. The Chinese warrior woman does not appear in any of the stories. Neither does the monster. Nor Sword, nor Mythos to tell the truth. If I simply had picked up the wrong book and misunderstood what I was buying, I might see things more lenient. But this book makes it very clear both in the introduction and the essays, that this is meant to be a collection of stories that blend the Sword & Sorcery of Howard with the cosmic horror of Lovecraft. And it just doesn’t deliver that at all!

The influence of Howard on these stories is pretty much zero. There is absolutely nothing anywhere in this book that in any way gives even the slightest nod to Howard’s Hyborean Age or the Sword & Sorcery genre in general. Sword & Sorcery is all about adventure, excitement, and action, and almost none of the stories in this book have any of that. So what you get is a couple of attempts at Lovecraft in other historic settings. One is set in the time of King David but all the others appear to be set between 500 AD and today. Now, I could have been happy with lovecraftian stories from other corners of the world and historic periods, but even that the book does rather poorly. It appears to me that most of the readers have never read Lovecraft, and if they did, don’t understand what they are about and how they work. In most cases, the only connection is some name dropping of Dagon or Shub Niggurath, but in rather inappropriate contexts. In these stories, the Great Old Ones are never treated as great cosmic forces whose mere existence seems to defy all the laws of nature, but instead just as some regional nature spirit like any other. One character even has something like a star spawn or flying polyp as her spirit guide, and she is not some raving cultist but a respected spiritual leader of her culture.

Even ignoring the failure at emulating either Howard or Lovecraft or even just paying homage to them, most of these stories are rather poor. They seem to fall into three general categories: The first group are “entries” that are only 2 to 4 pages long and consist of nothing but cryptic monologues without any kind of context. I find these just terrible. Is that an attempt at highbrow art? No, just no! The second group is longer, but the stories also consist mostly of cryptic rambling with no clear idea what they are about or something clearly identifyable as plot. Best case, these writers try to create a fake appearance of depth by intentionally withholding important information to keep the reader confused as he is unable to make sense of anything that is going on, even though the protagonist knows these things. At worst, the authors themselves have no clue what’s going on and don’t feel that they would need to. Either case is bad writing. Lovecraft often left things ambigous, but he almost always started his stories by explaining who the narrator is and where the story takes place, and then step by step reveals additional information in the order that explains why the protagonist did things as he did. In the end, you may be wondering why it happened and how it could have been possible, but it is always explained what happened. Simply half-arsing it and leaving things unfinished is no replacement for that. Last are those stories that at least try to create some kind of adventure or exploration narrative. Unfortunately, most of them are very weak. When monsters are encountered they are easily slain in 3 sentences and at no point does their appearance give the characters any pause or real concern. It is true that Lovecrafts stories were written in a mindset that was deeply atheistic and even nihilistic but confronted with scientific discoveries that seemed to defy the rational world of our everyday experience. For characters who believe in the existance of spirits and other realms of existance without any doubts, the sight of magic and monsters would be nothing that shakes their image of the world. But as I see it, the point of the lovecraftian mythos is, that religions and mythology are merely feeble attempts of humans to assign some form of logic to these beings that makes sense to their minds. But seeing the real thing up close and having it reaching its tentacles at you is something that even in the mind of a believer of gods and fey should not exist. But instead we get Deep Ones and the Young of Shub Niggurath and the characters merely show a bit of displeasure at their ugliness. That’s not what the mythos is meant to be.

There is one silver lining though, the very last story in the book. The Sorrow of Quingfeng turned out quite good and Greg Yuen seems to be the only one involved with this book who actually is a fan of Lovecraft and understands his stories. Really the best way to describe it is as “a Lovecraft story set in old China”. This is a great homage and the kind of story I had expected from the whole collection. It’s about an old court official who is writing a report of his extraordinatry experiences during his last assignment. He begins with explaining who he is, how he heard of the strange events that led to his investigations, and the peculiarities of the remote region he was visiting. There he meets a young local officer who is to be his assistant and together they start investigating the disappearance of an entire mountain village, which leads them to horrifying encounters with things that should not be and forces them to overcome their fears in a daze of shock. This is classic Lovecraft right there! Not only does Yuan mange to capture the style of Lovecraft, he is also one of very few contributors to this book who tries to add some touch of Sword & Sorcery to his story by giving the second protagonist Wuxia style fighting skills. His final sacrifice (not a spoiler if you know Lovecraft) is not with a pack of dynamite, but with a combination of cold steel and his chi. The story seen just by itself is decent, though not amazing. But in an attempt of recreating Lovecraft in a different part of the world, this story does an excelent job.

However, no matter how much I am pleased with this one story, it does in no way change the fact that this book is overall rather bad. Swords & Dark Magic had at least 5 decent stories of considerable length. This one has only a single short one that didn’t feel like a complete waste of time.

Book Review: Swords & Dark Magic (Part 4)

Dark Times at the Midnight Market by Robert Silverberg

This story is about the tiny Vroor magician Ghambivole Zwoll, a creature with a beak and tentacles, and his business partner Shostik-Willeron, a two-headed Su-Suheris, whose magic shop has fallen on hard times as the world has become so overcrowded by magic that there is simply no more profit in it. An opportunity arises when a nobleman comes to their shop to buy a love potion, which ends up getting them into deep trouble. Robert Silverberg can write, that much I have to give him, and he might do quite well in writing for his familiar genres. But this story does have absolutely nothing to do with Sword & Sorcery. That this one was even submitted as a contribution to this book already indicates a failure on the side of the publisher, who apparently wasn’t even able to set any clear submission guidelines.

The Undefiled by Greg Keyes

I was really hoping the stories would get better the longer I keep reading, but instead it is only getting worse. By absolutely any standard I can apply, this story is just shit! The protagonist is called Fool Wolf, and always in this full form, never shortened to either Fool or Wolf. Apparently he is possessed by his girlfriend, who he raped to death in a berserker rage or something. There is no context at all, not even the slightest indication that locations are shifting, and there, and nothing makes any sense. Later on it is revealed that one of the groups extends its life by raping little children, and then somehow they are dead and the story stops. This is shit! Please don’t write anything again.

Since I have given up hope on this book, I am going to wrap up this review by quickly summarising what the remaining stories are about:

  • Hew the Tintmaster by Micheal Shea: In a city obsessed with colors, a man sends one of his assistants to find him a random housepainter, a the fate of the world is at stake. No.
  • In the Stacks by Scott Lynch: As part of their exams a group of magic students have to delve on a lethal mission into the dangerous depths of the library and demonstrate their ability to return books to their shelves by staying alive. No.
  • Two Lions, a Witch, and the War-Robe by Tanith Lee: Two guys kill some of the evil guards of the king and as punishment are send to get some magic thing from a cave, and on the way there are turned into lions. At least this is a story that tries to be Sword & Sorcery, unfortunately it’s rather bad.
  • The Sea Troll’s Daughter by Caitlin R. Kiernan: This one is actually good. Not great, but much better than most stories in this book. Again, there are no action scenes and practically no magic, but other than that it’s quite decent. It’s a lot like the aftermath of a proper Sword & Sorcery story. Quite often, these stories begin with the heroes having lost everything they won on their last adventure and having to skip town in a hurry. This one is the opposite, starting after the beast is slain and then everything is going downhill from there. If all stories in this book were this good, I’d have been perfectly happy with it. But alas.
  • Thieves of Daring by Bill Willingham: This is an interesting sample of the authors writings. It’s only a single scene covering four pages, during which obviously nothing happens but a short conversation between two characters. Just based on this, Willingham might be writing some really decent books. But as an entry for an anthology, this is a joke.
  • The Fool Jobs by Joe Abercrombie: This man is a professional writer, and it shows. The writing is quite good, and in a longer story, this would have been a good scene. But at this length, you just don’t care who lives or dies and the final outcome is pretty irrelevant. It got decent action though.

So, what is my final opinion? Don’t buy this book! If you get it as a gift, I recommend reading Goats of Glory, Red Pearls, The Sea Troll’s Daughter, and The Fool Jobs. The reat ranges from junk to shit. For an anthology of Sword & Sorcery stories, this book doesn’t have the slightest idea what that genre is. This is simply a book of generic fantasy short stories. Stories of fast paced action about daring swordsmen fighting supernatural evil are almost entirely absent. Only Goats of Glory and Red Pearls actually deliver that, and they are not worth the purchase of this book.

How sad.

Another great review of the book can be found here at Black Gate.

Book Review: Swords & Dark Magic (Part 3)

A Suitable Present for a Sorcerous Puppet by Garth Nix

This short story is about a knight who is in hospital with a broken foot who is looking for a present for his bodyguard golem’s birthday. There is not a single good thing to say about it.

Red Pearls by Michael Moorcock

Finally! Finally we are getting someone who really knows what he is doing and who actually understands the genre of this book! The story is about Moorcocks famous character Elric, of whom I actually only know that he is some kind of superhuman with a really powerful sword. Elric is traveling with his companions to the underside of his world for reasons only he really knows and, what appears to be his typical fashion, doesn’t share with anyone else. As they reach the port at the end of the sea voyage, Elric is already awaited by a woman who shares his highly unusual physical appearance. Elric has come for a magic sword, but in exchange he has to find a pair of red pearls.

It’s really obvious that Moorcock has writing stories like this for a long time and both understands what is expected and what he has doing. Pacing is good and he’s making the effort of actually describing things and not leaving the characters and the reader in a blank vacuum. This is the first story since the very first in the book that has actual action scenes and even incorporates sorcery at the same time. Which I had expected from all the previous seven stories as well! The presentation of this story is very well done. Unfortunately, the actual plot isn’t that interesting either.

The Deification of Dal Bamore by Tim Lebbon

This story is about a priestess of an all-powerful church who is transporting a rebell leader to his public execution when the procession is attacked by his supporters. While the style of the story is really quite effective at creating tension and a rich atmosphere, the author made the unusual descision to write everything in present tense, which feels particularly strange as half the story is told in flashbacks, which just feels like a very odd combination. A major element of the story is that the priestess believes the prisoner must be kept alive until his execution under any circumstances, but only until the very end do we get kind of an explaination why that would be important. Her soldiers don’t understand either and I think it’s not a great device to keep important details secret from the reader even though the entire story is narrated from inside the priestesses thoughts, who seems to be the only person who knows what’s actually going on. Despite its shortcomings, I think this is still actually one of the most exciting stories in the book and even though it barely checks any of the boxes of the genre, it seem still like a worthy contribution to this collection. (And far more so than mosy of the other ones.)

Book Review: Swords & Dark Magic (Part 2)

The Singing Spear by James Enge

One of the shortest stories in the book. It’s about a man calles Morlock Ambrosius. Really? Oh, well… Morlock is a maker of things and since he invented a still that could destill wine and gave it to a tavern owner, he is getting free alcohol and is permanently drunk. His hazy life gets disrupted when news come to him that someone recovered the Singing Spear, a magic spear he created a long time ago, which unfortunately is cursed. Now a madman is roaming the cuntry slaughtering everyone and everything he comes across, but Morlock doesn’t care. Not his problem. Until the tavernkeeper joins the refugees who are fleeing the country, which means no more free booze for Morlock! So he got to do something.

This is another really bad story. It’s short, nothing happens, and it overall feels like a draft written in two hours and phoned in. You don’t submit such a thing for publication. The common complaints apply here as well: The actual story really begins only in the last third and the author wasted not a single sentence on describing anything.

A Wizard in Wiscezan by C. J. Cherryh

Now we are finally getting somewhere! The city if Wiscezan has fallen under control of an evil warlord and his dark court magician, which forced an old local wizard to send his apprentices out of the city and go into hiding in the slums with only three young apprentices who have nowhere to go. The protagonist of the story is the eldest of the apprentices, who is gifted in illusions and increasingly in charge of their little group, as the dark magicians influence over the city is taking its toll on the masters health and mind. Things are changing when one day a stranger shows up at their magically hidden home, requesting the masters aid to do something about the warlord. But in no condition to leave the house and join an attack on the castle, he sends his oldest apprentice with him instead.

Finally I am getting my wish: Evocative descriptions! Nothing anywhere near the lavish sceneries of Tolkien, but this story does make an effort to set the scene that compares favorably to what Robert Howard did in his Conan stories. I am quite pleased with it. The pacing is a bit frantic, but that seems the be the authors intention, telling the story from the perspective of a young illusionist who is very much above his head with his situation while trying to maintain his carefully crafted spells. Since it’s just a single story and not a whole novel written in this style, I think it serves the story quite well. You also get a swordsman and a sorcerer on the good side as well as on the evil side, which is another thing I’ve so far been missing in this Sword & Sorcery collection.

A Rich Full Week by K. J. Parker

This is a decent story, but I kind of feel it ended up in the wrong book. It’s a nice ghost story with a slight dusting of sorcery, but not a single sword to be anywhere in sight. The protagonists calls himself a philosopher, as there are no such things as wizards or magic. However, there are forces at work in the world that are beyond the ordinary, and the good man is on a mission to a village that seems to be plagued by a vampire or ghoul, or similar creature of the undead kind. As an expert on these things, he is to consult the locals on how to find the creature and neutralize it. What I really like about the story that the others (as well as the two books of Fafhrd and the Gray Mouser I’ve just been reading) had been lacking, is that the story begins with telling the reader what the story is about. It does not spend more than half of the pages on setting the scene, but goes straight to the point. The actual monster hunt also begins very quickly, just after he reaches the village and introductions with the locals have been made. Nice, this is how you make good use of the format. The encounter with the creature turns out to go into a quite unexpected direction, and things are getting continually more complex as the story goes on. I’m not 100% sure what happened at the end, but there is also some intentional ambiguity, which I really quite like.

The pacing is nice and once more we are getting some evocative descriptions of the scene that not only explain the layout of the place, but also provide an impression of the feel and atmosphere these places have. It wouldn’t have hurt the first four story to occasionally mention that getting down the stairs is a bit cramped or that a mans face is not too well to see since the moon is shining from behind it. Small touches that add so much. However, as much as I can get upset about Ye fake Olde Englishe, I think this one goes a bit overboard with using a very modern language. Some of it is probably intentional as the protagonist, who narrates the story, is a modern man of science, but as the story is written it could also take place in a rural area somewhere in the 1920s, except that there is no mention of guns or trains. Like I just mentioned earlier, this is more a case of the story being a bit out of place in this book, rather than the story having any internal shortcomings.

Book Review: Swords & Dark Magic (Part 1)

Swords and Dark Magic – The new Sword and Sorcery is an anthology released in 2010, consisting of 17 stories in the style of classic Sword & Sorcery. It got pretty decent reviews and ratings, and with most of the big names of the genre being quite old already (Conan even made it into public domain almost a decade ago), I was quite intrigued to see what current authors have to offer as their personal take on it. I have to say that my personal knowledge of contemporary fantasy writers is very superficial, but even I have certainly heard of such names as Steven Erikson, Glen Cook, Michael Moorcock, and Joe Abercrombie. Since each story is by a different writer and was created independent of the others, the only sensible way to review them in detail is to do them each separately. I will keep it mostly spoiler free, but still point out specific things that I consider worth special mentioning.

Goats of Glory by Steven Erikson

This first story is about five mercenaries who seem to be the only survivors of a big battle who just barely made it back to inhabited lands and arrive in a small village so tiny and remote that even the locals have no idea what country they are in and who their lord might be. Pretty much everything about the village and its inhabitants is disgusting and for most of the story we get to see these rather unpleasant people resting at the local tavern after their exhausting escape. As night approaches the tavern owner directs them to the ruined keep at the edge of the village since their are no rooms or beds for visitors in that dump. And clearly both the tavern owner and the local gravediggers are quite anxious to see these unexpected visitors to put up their camp there for the night. Of course, things turn out to get a lot more complicated.

Maybe I am just spoiled with using Tolkien and Howard as my main references, but when I read fantasy stories, I expect rich descriptions of people and places. Both are unfortunately missing in this one. Another thing that I consider important for Sword & Sorcery short stories is to get to the point quickly and telling the reader what the story is about. Why do I care what these people are doing? Again, this story fails to deliver an answer, and for about two thirds of it I am just watching unpleasant people doing nothing. In turn, the remaining pages of the story hurry through the actual mystery and exciting events, even though a lot more could have been done with it. So far, a disappointing start.

Tides Elba by Glenn Cook

This story is about the Black Company, of which I have heard, but don’t know anything about. It’s about a group of mercenaries whose save and easy asignment of guarding a city gets distrubed by the arrival of one of the six powerful sorcerers of their mutual enigmatic boss. He simply is delivering the company new orders, but there seems to be some really bad history between him and them, which makes the mercenaries afraid something really bad is going to happen to them. The orders are simple enough, find and capture the rebell leader Tides Elba, but something about the whole thing seems very fishy.

It starts relatively simple with a group of mercenaries (again) sitting in a tavern playing cards and killing time (again). But as the story goes on, things are getting increasingly confusing. The mercenaries are afraid of the sorcerer and believe he is setting up to destroy them, but the story doesn’t tell us why. They find one of his notes that deeply disturbes them, but we’re not told what’s on it. Then they make copies of it and hide them, then have their wizards magically whipe their memory of ever having done so. But again, no explaination is given why and for what purpose. And then the conspirators who appeared to be old and trusted friends turn out to be actually hating each other, with no reason given. And apparently the fate of world is in danger, but we’re never told what’s the story with that either. There clearly is a big plot going on between the characters and they are hatching a cunning plan to outsmart the sorcerer. But the reader is never let in on it and even at the end when everything had played out, I still didn’t know what they were trying to do. To make things worse, this story is bad at descriptions either. Apparently some of the mercenaries are not warriors but wizards, but that remains entirely unclear until someone is suddenly casting a spell. One of them has been with the company for over a hundred years, which is mentioned multiple times, but there’s never any information on whether humans normally live that long in that world or if he is a dwarf, or anything like that. The worst offender is the main character and narrator, of whom I don’t know anything. I think the characters name is Croach or someting; I believe it is mentioned once towards the end. Not only do not know the rank or position, I am not even able to tell if the character is a man or a woman. This isn’t good either.

Bloodsport by Gene Wolfe

This story follows a man and a woman who were raised to be warriors in some weird game that combines gladiator combat and chess. This is already a really stupid idea that could ruin a good story all by itself. They end up wandering and the woman is looking for some kind of prophecy and eventually they come to a magical cave. This story reads like watching a movie in fast forward. You are able to tell that there are two characters that show up through the whole story and are apparently relevant to the plot,that the action moves between six or so different locations, and that it’s apparently some fantasy world with swords, spears, and horses, but you never have a clue what any of it means and what’s going on.

I really hate repeating myself, but again the story is completely lacking of any descriptions. The previous two stories had very brief and sparse information on where the scenes are set and what kind of environment the characters are in. This one manages to do nothing at all. At one point it’s in an area (I assume), then in a house in a destroyed city, then somewhere in thr countryside, and suddenly in a forest. There are never any transitions or anything establishing the scene. Plot also is completely nonexisting. And as I seem to have to say over and over, things are only starting to get interesting, at least as much as the word applies here, in the last third. The first two thirds could simply have been summarized in two sentences as a “how we got here”. This story is terrible. It is complete garbage. This one is just shit.

Hopefully the next three stories will be a lot better.