On the first page the hero empties a whole bottle of a strange swirling liquid and from there on it’s only down the rabbit hole, drenched in blood.
I’m not really much of a Sci-Fi fan. It’s generally all fantasy for me. And even with my fantasy I have a clear preference for medieval or particularly ancient and prehistoric styled settings over early modern ones. But there is one thing in modern and futuristic settings that is really cool, and you just can’t have in these types of settings.
Engines are really damn fucking cool. Going at full power with the Millennium Falcon from Star Wars or the War Rig from Fury Road is just pure fun awesome. Going at insane speeds riding on a cycle of continuous explosions is just plan cool. I was thinking about how having something like that in fantasy while watching Fury Road the whole time. But you can’t have that in pre-industrial settings. There’s always magic as an alternative option, but using magic as a replacement for technology never feels right to me. Magic should be magical, not utalitarian.
However, there is one other alternative. Wind power. Particularly with boats. Scandinavian longships are pretty cool fast and agile vessels, but they aren’t exactly racing crafts. But polynesian sail boats are very close to that and have been around for over 3,000 years. Modern high tech racing trimarans can reach speeds over 50 knots, which is about 90 km/h in relation to the water current. Somehow it seems the internet does not have any real information about the speeds of polynesian sailing canoes, but racing dhows from the Indian Ocean are quite capable of reaching over 20 knots, which is in the realm of 40 km/h, and a wooden catamaran build for speed should get considerably faster than that. This may not seem very fast when looked at from inside a car, but in a small boat with the water just half a meter below you, this would be crazy fast. Like this:
Now imagine crews fighting each other with spears and fire bombs and trying to trick the other boat in doing tight turns that flip them over. And I think under certain weather conditions, it could possibly get a good deal faster than this.
Fast sailing boats are great vehicles for adventuring heroes and for marauding pirates. While you could create a fantasy series just around this, the Kaendor setting was always planned as a forest setting first, but also a coastal setting as the immediate second. One with strong natural forces being ever present in the outdoors. I can totally incorporate this into Kaendor seamlessly instead of making it it’s own distinct thing.
When I was in Greece last summer, I was doing a lot of swimming in Epidauros. It was also on that beach that I finally completed my reading of Conan stories with Queen of the Black Coast, which somehow had slipped by for years. Right across the water sits this looming island.
I’m pretty sure it’s a nice tourist place, but it did inspire me for a shipwreck story about Mira that starts with a pirate battle in rough waters. I was thinking more about big shooners and junks, but sea battles are already a part of the world. Making it more about small fast catamarans only makes this aspect more cool and fun.
And it also allows me to do fun crazy stuff like this.
Unlike previous awesome future novel ideas, this is one I actually plan to give a try very soon. It’s something I am still bouncing around in my head but intend to give a shot as soon as I have more of the basics figured out. Don’t hold your breath, though. I’m impulsive and have a very poor track record of completing long term hobby works.
The idea is a synthesis of the conceptual work I did for game settings in the past that also incorporates my love for the great neo-noir and wuxia movies from the mid-90s forward. At the center stands a world that is full of life, but hostile to people. A world in which the spirits of the land rule, with civilization confined to small enclaves along the coasts where priests and sorcerers maintain a tenuous state of stability. It’s a world in which the forces of nature are particularly powerful and unpredictable, as are the spirits who control them. Civilization is in an eternal state of siege and to keep the constantly encroaching wilderness at bay, the priests and sorcerers need to know what is going on beyond the borders of civilization.
Within this context exists a special class of scouts, who are knowledgeable in eldritch lore and accustomed to the ways of the barbarians who inhabit the lands of their wild gods. The scouts are not soldiers, though most of them are mercenaries of a sort, offering their skills and knowledg to the courts and temples for pay. They are a society of their own, at home both in the wilds and civilized lands, but set appart from either population by their delvings into esoteric things. Violence is not their trade, but alone among barbarians and magical beasts, they are highly skilled with spear and bow. Among each other, knowledge is the main currency of their trade and connections worth more than gold. Yet there is also great rivalry and competition and out in the wilds they are beyond the laws of either kings or tribes.
The heroic parent has to do the right thing and put good over family and kill the villainous child.
George Martin described his Song of Ice and Fire series as being basically the War of the Roses with dragons. So when I was checking some facts on the 14th century German pirate Klaus Störtebeker, I very soon realized that someone should write a fantasy series inspired by the whole regional situation in which he lived and was active. I always considered the Baltic Sea a region where nothing really ever happened after the times of the Vikings was gone. A rather boring and insignificant part of the world. There was the time when Sweden send troops into Germany during the 30 Years War and that time when the Fins repelled two huge Soviet Invasion during World War 2, but that appeared to have been pretty much it.
But, oh boy… At least for the last decades of the 14th century, shit was getting seriously real around here. The king of Sweden and Norway had split his kingdom between his two sons and the new king of Norway married the daughter of the king of Denmark. After the deaths of the kings of Denmark and Norway, the Danish princess manages to get the nobles to elect her son as successor of both her father and her husband. This angered her sister, whose own son had been meant to become king of Denmark, but that had been overruled by the Hanseatic League. If you’re not familiar with them, think East India Trading Company. But probably even more powerful by quite a bit. These super wealthy merchants ruled over several of their own independent city states. The prince who had been denied the throne of Denmark was also the Duke of Mecklenburg in Germany and now understandibly upset with the League.
The Swedish nobles saw an opportunity to get rid of their king by making an alliance with Denmark-Norway and start a kind of civil war. Since Denmark had the Support of the Hanseatic League, the Duke of Mecklenburg joined in on the side of the Swedish king. This lead to the creation of a serious force of mercenaries/privateers/pirates who are lead by impoverished nobles from Mecklenburg and came to aid the besieged Swedish capital Stockholm. These pirates quickly became a serious disruption of sea trade and so the Hanseatic League send its own troops to fight them and eventually occupied Stockholm. The pirate army gained control of the island Gotland, which is the largest island in the entire region after Great Britain and Ireland and sits right in the center of all the Baltic Sea trade routes. This annoyed the knights of the Teutonic Order, who originally were crusaders in Palestine but then went on another crusade against pagan Slavs on the Baltic coast and established their own independent country in Lithuania a hundred years earlier and was regularly at war with Poland. So the Teutonic Knights invaded Gotland, which forced the remaining pirate leaders to flee the Baltic Sea entirely. And they ended up in East Frisia, a region that previously had been an egalitarian anarchy but after several desasters fell under the control of several warlords. From there the situation gradually calms down as Sweden gets integrated with Denmark and Norway into the Kalmar Union and the remaining pirates are eventually hunted down and executed. There’s no big finale or ultimate showdown to the real story.
But, damn! This is wonderful stuff for a big fantasy novel! It got everything. Various kingdoms, succession conflicts, dynastic struggles, merchant lords, exiled nobles, pirates, warrior monks, island fortresses, barbarian chiefs, sea battles, sieges, public mass beheadings of known outlaws. Instand awesome, just add magic. And probably the best part: You got two sisters who both fight over whose infant son will become the ruler of the whole region.
The one thing with my Sword & Sorcery setting that I was always a bit unhappy about is that it developed into something that really wasn’t suited to have a lot of Baltic Sea culture integraded into it. But this would be a perfect opportunity. And many of the key locations are right where I grew up. Lübeck, Hamburg, Mecklenburg, Denmark. That’s right outside our front door. (And I am currently planning to return back North later this year after several years in Southern Germany.) 14th century is a bit late when it comes to my personal taste to fantasy aesthetics, but transfered into a fantasy world the basic political situation should also work quite well in something that looks a bit older. Can’t really have a super powerful alliance of merchant lords in a true dark ages setting, but there’s plenty of room to wriggle. But then, I think the world as shown in the Witcher games seems very much inspired by pretty much the same peroid and region and I enjoy that quite a lot.
Though I really have no idea yet how to turn that into a story. Because I am actually not a fan of these huge epic series with millions of words. But it feels to me like an idea that I should seriously keep in mind if I one day feel the need to take a break from my Ancient Lands stuff.
We were just talking about possible action movie sequels we would like to watch, and someone brought up this piece of pure genius:
Djingis Khan vs. Predator
It sounds like Frankenstein vs. Space Vampires at first, but I think it’s actually a briliant idea. I thought the Predator series had already done everything that could be done with the concept by having 1vs1 in the Jungle, 1vs1 in L.A., and Team Death Match on a Jungle Planet all covered. But who is to say that the Predator from the first movie was the first that ever came to Earth for hunting? All these dudes care about is finding the biggest baddest motherfuckers in the universe and challenging them to a fight to the death. And the whole point of the series is that these fights are not about fancy weapons but about the challenge. When one of the Predators sees a guy with a sword in an open field in the third movie, he’s all up for it and doesn’t use any of his high tech gear. And there have been plenty of badass warriors throughout all of human history, which a Predator probably would enjoy very much to fight. Doesn’t have to be the Mongols and it could just as well be the Romans, the Celts, ancient Indians, or pretty much anybody else.
Since I don’t expect it to be made into an actual movie, I think it’s still a great idea that could be made into a novel, and a completely serious one. A classic fantasy monster hunt, but it turns out that the demon is actually an alien and it’s supernatural powers are actually the result of the strange artifacts it carries. I think it could work either as a pseudo-historical story or be set in an all out fantasy world. Mixing fantasy and science-fiction is no new idea, but that always had a 30s or 60s retro-style to it. This seems like a very interesting way to explore the idea in a more modern style.